I really have mixed feelings about this news. I played Galaxies for years, and sort of hoped that The Old Republic Online would spur them to return the game to its glory days... I didn't think they would raise the white flag.
Pre-NGE (New Game Enhancements) Galaxies is the gold standard by which I judge all MMOs, and they all come up lacking. Post-NGE they had a lot of highs and lows. I just said last night that I thought they would go free to play, guess I was wrong.
What they got right
- None of the classes, races, or characters were faction locked. You could play anything as anything.
- You could switch factions if you wanted
- Player cities that were involved in the Galactic Civil War.
- Guild wars
- The best crafting system I have ever seen.
- Non-combat classes that made the community form naturally.
- Varied game play
- Expansive worlds to explore and build in
- Character customization, you character was your character
What they got wrong
- They removed the sandbox characters with NGE. You used to be able to build your own custom classes easily
- They focused on forcing large group play rather than making an amazing game that people talked their friends into playing.
- HORRIBLE customer service. Ask anyone who played, they didn't care about you as long as you payed your bill.
- They never really updated the game after NGE, and game play started to feel dated
I suppose this makes the open source Pre-NGE project 100% legal after next year, since the game will no longer be playable in any other form. I have some serious concerns about The Old Republic Online, so I hope this means that Lucas Arts is transferring the Film and extended universe content to another company.
This is sad, but not entirely unexpected news.